
BIO

Games:
Currently Playing (for Inspiration)
Excited To Experience Next
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AC Shadows
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Star Wars: Outlaws
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Horizon Forbidden West
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Indiana Jones and the Great Circle
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Hogwarts Legacy II
BIOGRAPHY
I’m Royce, a Composer, Sound Designer and Dialogue Editor for linear and interactive media based in the Las Vegas Metro area. I specialize in crafting immersive, interactive soundscapes that elevate gameplay and storytelling, ensuring every moment resonates with players on a deeper level.
With a background in linear media through my work with A&G Studio LV, Dog & Pony Studio, and Studio Center Total Production, I developed meticulous workflows for sound design and dialogue editing. I now bring this precision to interactive audio, combining technical expertise with creativity to deliver dynamic, crystal-clear in-game experiences.
I am passionate about collaborating with teams who share the same love for sound and storytelling. My goal is to help shape unforgettable player experiences by blending cutting-edge tools with a strong narrative sensibility.
Skills:
Engines & Middleware: UE 5, Wwise
DAWs & Tools: Reaper, Pro Tools, iZotope, Reason, Nuendo
Additional Skills: Davinci Resolve, Final Cut Pro X,, Adobe Premiere